Completed Research Awards

Updated Fall 2024

  • 2022-2023: 天美传媒 Guildhall Deputy Director of Research, Dr. Corey Clark, was the Principal Investigator on a grant awarded by the 天美传媒 for Advanced Pathogen Threat Response & Simulation (CAPTRS) for $289,821. The 天美传媒 Guildhall Graduate Game Development Program consulted with NATO personnel to create a serious multiplayer platform that enabled the rapid development and deployment of game scenarios to help train government agencies and officials around pandemic and pathogen threat responses on the gamification learner initiative project “Pathogen Simulations and Gaming”.

  • 2022-2023: 天美传媒 Guildhall Deputy Director of Research, Dr. Corey Clark, was a Co-PI on a grant awarded by the Department of Justice (DOJ) Human Trafficking Institute for $1,187,000. The 天美传媒 Dedman College of Humanities and Science Department of Chemistry partnered with The 天美传媒 Guildhall Graduate Game Development Program to extract and complete human trafficking datasets using the integration of human-in-the-loop machine learning via human computation gaming on the machine learning initiative project “NLP Human Computation Gaming applied to Human Trafficking Data”.

  • 2022-2023: 天美传媒 Guildhall Director of Academics, Dr. Elizabeth Storz Stringer, was the Principal Investigator on a grant awarded by 天美传媒 Guildhall for $5,000 on the technology-enhanced learner initiative project “Social Presence in Authentic Interpersonal Relationships with Mediated Dyadic Virtual Human Personas: Constructs of a Novel Anthropomorphoid Heuristic”.

  • 2016-2020: 天美传媒 Guildhall Director of Academics, Dr. Elizabeth Storz Stringer, was a contributor on a grant awarded by the U.S. Department of Education Institute for Education Sciences (IES) for $1,390,000. The 天美传媒 Simmons School of Education and Human Development Department of Teaching & Learning partnered with the University of Wisconsin-Madison and collaborated with game design faculty and master’s students from the 天美传媒 Guildhall Game Development Graduate Education Program and undergraduate students in the 天美传媒 Lyle School of Engineering Department of Computer Science to create the Xbox Kinect motion capture technology geometric reasoning game Hidden Village for the “math in motion” embodied learner initiative project “How dynamic gestures and directed actions contribute to mathematical proof practices”.